This is the main class that the plugin should use as it exposes only the necessary methods of the param as well as redefine a couple of operators which helps in writing simpler and natural code (the param behaves like T in many ways).
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#include <GUIRawVstParameter.h>
Inherits Dereferenceable< GUIRawVstParam >.
This is the main class that the plugin should use as it exposes only the necessary methods of the param as well as redefine a couple of operators which helps in writing simpler and natural code (the param behaves like T in many ways).
◆ Editor
◆ EditorType
◆ ParamType
◆ GUIRawVstParam()
◆ connect() [1/2]
- Returns
- an object maintaining the connection between the parameter and the listener
◆ connect() [2/2]
- Returns
- an object maintaining the connection between the parameter and the callback
◆ copyValueFrom()
Shortcut to copy the value from another param to this one.
◆ edit() [1/2]
- Returns
- an editor to modify the parameter (see Editor)
◆ edit() [2/2]
Editor edit |
( |
ParamValue const & |
iValue | ) |
|
|
inline |
Shortcut to create an editor and set the value to it.
- Returns
- an editor to modify the parameter (see Editor)
◆ exists()
◆ getParamID()
ParamID getParamID |
( |
| ) |
const |
|
inline |
◆ getStepCount()
int32 getStepCount |
( |
| ) |
const |
|
inline |
- Returns
- number of steps (for discrete param) or 0 for continuous
◆ getValue()
ParamValue getValue |
( |
| ) |
const |
|
inline |
- Returns
- the current value of the parameter as a T (using the Denormalizer)
◆ operator *()
ParamValue operator * |
( |
| ) |
const |
|
inline |
allow writing *param to access the underlying value (or in other words, *param
is the same param.value()
)
◆ operator ParamValue()
operator ParamValue |
( |
| ) |
const |
|
inline |
Allow to use the param as the underlying ParamType (ex: "if(param)" in the case ParamType is bool))
◆ operator=() [1/2]
Assignment operator: fMyParam = registerParam(...);
◆ operator=() [2/2]
Allow to write param = 0.5.
◆ resetToDefault()
tresult resetToDefault |
( |
| ) |
|
|
inline |
Resets the param to its default value.
◆ setValue()
tresult setValue |
( |
ParamValue const & |
iValue | ) |
|
|
inline |
Sets the value of this parameter.
Note that this is "transactional" and if you want to make further changes that spans multiple calls (ex: onMouseDown / onMouseMoved / onMouseUp) you should use an editor
◆ toString() [1/2]
void toString |
( |
String128 |
oString | ) |
|
|
inline |
Populates the oString with a string representation of this parameter.
◆ toString() [2/2]
Steinberg::String toString |
( |
| ) |
|
|
inline |
Returns a string representation of this parameter.
◆ toUTF8String()
std::string toUTF8String |
( |
int32 |
iPrecision | ) |
const |
|
inline |
Returns the current value of the parameter as a string (which is properly UTF-8 encoded).
- Parameters
-
iPrecision | if iPrecision < 0 the parameter is free to use whichever precision is tied to the parameter otherwise it should use the one provided |
◆ update()
bool update |
( |
ParamValue const & |
iValue | ) |
|
|
inline |
Update the parameter with a value.
- Returns
- true if the value was actually updated, false if it is the same
◆ value()
ParamValue value |
( |
| ) |
const |
|
inline |
◆ fPtr
The documentation for this class was generated from the following file: