glfw (callbacks)#1#2
glfwSetCursorPosCallback--
glfwSetMouseButtonCallback--
glfwSetCursorEnterCallback--
glfwSetScrollCallback--
glfwSetKeyCallback--
glfwSetCharCallback--
glfwSetWindowSizeCallback--
glfwSetFramebufferSizeCallback--
glfwSetWindowFocusCallback--
glfwSetWindowContentScaleCallback--
glfwSetJoystickCallback-
glfw (direct)#1#2
glfwGetCursorPos--
glfwGetInputMode(GLFW_CURSOR)--
glfwGetMouseButton--
glfwGetKey--
glfwGetWindowSize--
glfwGetFramebufferSize--
glfwGetWindowContentScale--
glfwGetWindowPos--
glfwGetWindowOpacity--
glfwGetWindowTitle--
glfwGetWindowAttrib(GLFW_VISIBLE)--
glfwGetWindowAttrib(GLFW_FOCUSED)--
glfwGetWindowAttrib(GLFW_RESIZABLE)--
glfwGetWindowAttrib(GLFW_SCALE_TO_MONITOR)--
glfwGetWindowAttrib(GLFW_SCALE_FRAMEBUFFER)--
glfwGetTime-
glfwGetTimerValue-
glfwGetJoystickName-
glfwGetJoystickGUID-
glfwJoystickIsGamepad-
glfwGetJoystickAxes-
glfwGetJoystickButtons-
glfwGetJoystickHats-
glfwGetGamepadState(axes)-
glfwGetGamepadState(buttons)-

Actions

Action#1#2
glfwSetWindowSize
glfwSetWindowOpacity
glfwShowWindow / glfwHideWindow
glfwSetWindowAttrib(GLFW_RESIZABLE)-
glfwSetWindowSizeLimits(150x100, 300x200)-
glfwSetWindowAspectRatio(3:2)-
glfwSetWindowTitle
glfwSetWindowShouldClose
Hi DPI Aware
Enable/Disable
Fullscreen  
Fullscreen (no target) 
Change focus
Exit main loop
ActionUse CTRL + <key>
Hide/Show Cursor"C"
Lock/Unlock Cursor"L" (ESC will unlock as well)
Cycle Cursor"[" & "]"
Toggle Hi DPI Aware"4"