glfw (callbacks)#1#2
glfwSetCursorPosCallback--
glfwSetWindowPosCallback--
glfwSetMouseButtonCallback--
glfwSetCursorEnterCallback--
glfwSetScrollCallback--
glfwSetKeyCallback--
glfwSetCharCallback--
glfwSetWindowSizeCallback--
glfwSetFramebufferSizeCallback--
glfwSetWindowFocusCallback--
glfwSetWindowContentScaleCallback--
glfwSetJoystickCallback-
glfw (direct)#1#2
glfwGetCursorPos--
glfwGetWindowPos--
glfwGetInputMode(GLFW_CURSOR)--
glfwGetMouseButton--
glfwGetKey--
glfwGetKey [Left]--
glfwGetWindowSize--
glfwGetFramebufferSize--
glfwGetWindowContentScale--
glfwGetWindowOpacity--
glfwGetWindowTitle--
glfwGetWindowAttrib(GLFW_VISIBLE)--
glfwGetWindowAttrib(GLFW_HOVERED)--
glfwGetWindowAttrib(GLFW_FOCUSED)--
glfwGetWindowAttrib(GLFW_RESIZABLE)--
glfwGetWindowAttrib(GLFW_SCALE_TO_MONITOR)--
glfwGetWindowAttrib(GLFW_SCALE_FRAMEBUFFER)--
glfwGetTime-
glfwGetTimerValue-
glfwGetClipboardString-
glfwGetJoystickName-
glfwGetJoystickGUID-
glfwJoystickIsGamepad-
glfwGetJoystickAxes-
glfwGetJoystickButtons-
glfwGetJoystickHats-
glfwGetGamepadState(axes)-
glfwGetGamepadState(buttons)-

Actions

Action#1#2
glfwSetWindowSize
glfwSetWindowOpacity
glfwShowWindow / glfwHideWindow
glfwSetWindowAttrib(GLFW_RESIZABLE) -
glfwSetWindowSizeLimits(150x100, 300x200) -
glfwSetWindowAspectRatio(3:2) -
glfwSetWindowTitle
glfwSetWindowShouldClose
Hi DPI Aware
Enable/Disable
Left Mouse Click
Left Mouse Release
Fullscreen    
Fullscreen (no target)  
Change focus
Exit main loop
ActionUse - + <key>
Copy/Cut (title)"C"/"X"
Paste"V"
Hide/Show Cursor"H"
Lock/Unlock Cursor"L" (ESC will unlock as well)
Cycle Cursor"[" & "]"
Toggle Hi DPI Aware"4"